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  1.  
  2.       ~opengl1/examples/rendering README
  3.  
  4.             Copyright 1991-1996, Silicon Graphics,  Inc.
  5.             Technical Education Development
  6.             All Rights Reserved.
  7.  
  8.  
  9.    checkerboard.c: draws a simple checkerboard composed of 0.1x0.1 rectangles
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  11.     ESCAPE key    - exit program
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  13.  
  14.    grid.c: demonstrates the use of the GL_POINTS and GL_LINES primitives
  15.     to draw a grid
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  17.     SPACE key    - toggle between point/line grid
  18.     ESCAPE key    - exit program
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  20.  
  21.    shadeModel.c:  demonstrates the difference between flat and smooth shading
  22.  
  23.     SPACE key    - toggle between flat/smooth shading
  24.     ESCAPE key    - exit program
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